cheatsheets
stuff i look up often, written down so i stop googling it.
- x86-64 for registers, the calling convention, and instructions
- interrupts for x86 interrupt calls, my slice of ralf brown's list
- gdb & lldb for the same debugging moves in both
- graphics for the pipeline, rasterization, raycasting, bsp, and raytracing
- math for matrix calculus, index identities, gaussian integrals, and residues
- quantum mechanics for angular momentum, perturbation theory, and operator identities